Windows and Linux Game Programming : Integrating SDL, OpenGL and DirectX

Windows and Linux Game Programming : Integrating SDL, OpenGL and DirectX

Description

Edition of the best selling Windows and Linux Game Programming : Integrating SDL, OpenGL and DirectX book in the world. A fast-paced, no-nonsense guide in this book. This book teaches reader with a focus on real projects.

This is the edition of the best selling Windows and Linux Game Programming : Integrating SDL, OpenGL and DirectX book in the world. Windows and Linux Game Programming : Integrating SDL, OpenGL and DirectX, 2nd Edition is a straightforward introduction to the core of programming. The Author dispenses with the sort of tedious, unnecessary information that can get in the way of learning how to program, choosing instead to provide a foundation in general concepts, fundamentals, and problem solving. Three real world projects in the second part of the book allow readers to apply their knowledge in useful ways.

Readers will learn how to create and use data visualization techniques to make graphs and charts, and build and deploy an interactive Course, 2nd Edition teaches beginners the essentials of powerful techniques.

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